The Wardens enter the Temple of the Choking Water and realise that the layout is all too familiar. Having defeated a group of Water Myrmidons, our heroes venture forward and find something totally unexpected! Will Ander’s new sense of power be able to save them? Listen in to find out!Follow us!Twitter: https://twitter.com/malt_magicInstagram: https://www.instagram.com/maltandmagic/YouTube: https://www.youtube.com/channel/UCY8jhoJJNAxbNrZcHn9l43gTwitch: https://www.twitch.tv/maltandmagicCheck out the tools that we use in our games:Music & SFX: www.battlebards.comMusic & Ambience: www.tabletopaudio.comCharacter Tokens: https://www.heroforge.comVirtual Tabletop: https://owlbear.rodeoMapping: https://inkarnate.comDungeon Creation: Dungeon Alchemist (Beta)